I’m Going to MacWorld 2007 in San Francisco!

I’ve never been before, but I will be attending the upcoming MacWorld San Francisco in January. Should be great. While in the area, I will also be visiting the Apple campus in Cupertino, a personal Mecca of sorts I have never visited either. I will be going with Arn who runs MacRumors and attending the Steve Jobs keynote on Tuesday by way of priority keynote tickets, helping Arn with live coverage for MacRumors. Should be quite an experience. Thanks to my kind wife for letting me go and watching baby for my three days away!

Maybe I’ll see you there.

Posted in Just Rambling | 4 Comments

Wii Composite vs. Component Cables

I finally received my Wii component cable, which I ordered before I even had a Wii, allowing me to run in 480p mode on my Pioneer plasma as well as providing a higher detail overall image with more accurate colors. I’ve taken some comparative photos of various Wii screens as seen through both the stock composite and the new component cables.

Have a look for yourself.

Posted in Other Platform | 4 Comments

Super Mario 64: Looks Better on Wii

I love Super Mario 64. It may be the best game I’ve ever played. It’s basically perfect.

As everyone reading this knows, SM64 debuted as a launch title on the Nintendo 64 back in 1996 and it, alone, justified the purchase of the console. Being such a big fan of the game, the first thing I did when I got my Wii was to download SM64 for its Virtual Console, just to check it out. I was also curious to see how well the Wii would handle N64 emulation in general.

Well, the game runs as smooth as glass and the audio seems perfect, which was great to see. But I noticed something else. The polygons looked a little cleaner. Were my eyes tricking me? I fired up my trusty N64 on the same TV and started switching between it and the Wii, looking at various screens to make sure. I quickly confirmed what I had suspected. Super Mario 64 on the Wii renders at a much higher resolution than on the Nintendo 64.

As is the case with most N64 games, SM64 runs in a non-interlaced 320×240 screen mode on the N64. When modern, progressive-scan TVs encounter such a signal, they double-scan them up to 480p. My 50-inch Pioneer PDP-5060 plasma display is one such television. It doesn’t anti-alias or work any other such magic to smooth out the image, so the 320×240 source is rendered in all its original blocky goodness, but at 480p. The absence of said blocky goodness in the Wii’s rendering of the game indicates that the SM64 engine has been modified to output at the Wii’s native resolution of ~640×480 progressive. That’s right – it’s too clean to be general jaggy-smoothing laid onto the 320×240 feed on the way out the door.

To illustrate my point, I have taken several crude photos of the same scene in the game as rendered on both systems. The N64 is tied to the TV via s-video while the Wii is a composite source (my component cables are on back-order – damn you, Nintendo). As such, the color fidelity of the N64 should appear superior to that of the Wii. Have a look at the side-by-side photo gallery.

The nice take-away is this: Rejoyce, SM64 nuts, Mario’s first (and best) foray into 3D is now here in high res!

Posted in Other Platform | 13 Comments

Nintendo Wii = Retro Goodness

New consoles everywhere. Playstation 3. XBOX 360. Wii.

So, I got a Wii. Yes, I got in the car at 6:30 in the morning and drove to the Bailey’s Crossroads Best Buy in Arlington, VA and got in line. I was #53. They had 87 units, so I got one when the store opened at 9. It was an interesting experience. Right of passage, etc. And I took some pictures.

The controller is as good or better than I imagined it could be. Excellent stuff. I’m having fun with Zelda, Monkey Ball, Wii Sports, and Need For Speed: Carbon. What might even be more fun is the Nintendo Virtual Console that runs retro games downloaded from Nintendo. Some of the supported systems: Sega Genesis/Mega Drive, NEC TurboGrafx 16, NES, SNES, Nintendo 64. Greanted, I don’t need Nintendo taking me by the hand to get retro games up and running, but it’s nice how easy it makes it for lay folk.

I can’t wait for Super Mario Galaxy and Metroid 3!

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The Ultimate Basement Mac Collection?

I must say, I was shocked and awed when I ran across the amazing space that is the basement Mac collection of Flickr user soyburger. I must admit that this Mac aficionado has handily defeated my own basement collection that I refer to as my own Byte Cellar.

What’s more impressive than just the sheer number of machines in his basement is the minimal, futuristic styling of the room as a whole. The presentation. And, as I did with my basement, our friend soyburger has clearly sought the help of IKEA in implementing his vision. Bravo.

Posted in Macintosh | 1 Comment

External Status LCD Project

I’ve long used Bresink’s Hardware Monitor to keep a tab on the vitals of various Macs I’ve used in recent years. After upgrading from a dual G5 2.5 to a quad-core Mac Pro, I hit the Hardware Monitor website to grab a Universal version of the app. That’s when I noted that external LCD support had been added to the program. Right now the only officially supported LCD controller is Code Mercenaries’ USB-based IO-Warrior.

I put my order in right away.

This weekend I received both the IO-Warrior 24 kit as well as the white-on-blue, LED-lit 4×24 LCD I ordered. I made some free time this afternoon, pulled out the soldering iron, chopped up an old SCSI cable, and got things together. The result is most technoglorious. (See photos here and a QuickTime h264 video here, showing the unit running on a 3GHz quad-core Mac Pro.)

See another user’s IO-Warrio project involving custom code pushing iTunes and EyeTV data from Mac to LCD.

Next step: construct a balsa wood enclosure painted flat black. Stay tuned.

UPDATE: It wasn’t balsa wood but PixelBlocks that came to the rescue on an enclosure

Posted in Macintosh | 5 Comments

A Look Inside Steve Wozniak’s House

Here’s an interesting story I ran across in my Sunday morning browsing: Inside Steve Wozniak’s House. It’s a look at the Woz‘s rather amazing, recently rearchitected space rendered in harmony with nature. The abode sports natural curves and, among other things, an arcade as well as a cave. A house befitting the friendlier Steve.

I’d love to meet the Woz one day.

Posted in Just Rambling | 1 Comment

Website Hosted on a Lisa 2: Lisa2.com

We’ve seen public websites powered by some unlikely machines, from the Apple Newton to 8-bits from yesteryear to breadboards the size of a postage stamp. How appropriate, then, that only days after I post my Lisa 2 pictorial, I discover Lisa2.com, a small website running on an Apple Lisa 2.

I gather that the owner’s Lisa 2 has been upgraded to a Macintosh XL running the Macintosh System / Finder rather than the Lisa Office System. Impressive, nonetheless.

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My Apple Lisa 2

It’s nearly September, and we’re headed to the Outer Banks, NC for a week at the beach in a few days. We took the same trip last year – actually, we arrived on the first day of Katrina. It was an odd and somber thing, enjoying the sunny weather outside on our vacation and coming in to watch the latest horrors taking place just a few thousand miles around the coast, in the Gulf. At any rate, besides enjoying the sun and watching the news, I was also negotiating the refurbishment and purchase of an Apple Lisa 2 computer, over e-mail down at the local WiFi-equipped coffee shop.

And, yes, it took me a full year to get the pics online.

While this is not one of the elusive and highly valuable original Lisas employing a set of the curious Twiggy 5.25″ floppy drives, it is an interesting piece of computing technology. And it may have started life as an original Lisa; Apple offered Lisa owners upgrades to the 3.5″ floppy-based Lisa 2, and most users took advantage. The first commercial computer with a graphical user interface, it’s a most interesting machine with a most interesting history.

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Apple Newton Trumps Microsoft Origami Device

CNET UK recently ran a rather interesting head-to-head showdown, deathmatch, cage-fight comparison between the much touted (by Microsoft) Ultra-Mobile PC (codename “Origami”) and the 10 year old Newton MessagePad 2000 from Apple.

The particular UMPC used in the comparison was the Samsung Q1. It debuted this year and features a true-color 800×480 touchscreen display, 1.8″ hard drive, Ethernet, Bluetooth, and more, all powerd by a 900MHz Celeron and running Windows XP Tablet PC Edition 2005 (say that five times fast). The Newton in question features a 320×480 greyscale touchscreen display, two PCMCIA slots, and Flash RAM storage, all powered by a 162MHz StrongARM processor and running NewtonOS. It’s a simpler device. And sometimes simpler is better.

Becuase the 10 year old Newton beat down the UMPC.

In the 8-round battle, the Newton and the UMPC both showed their strengths and weaknesses, but it was the Newton’s 30-hour battery life (twelve times that of the UMCP) and overall stability that set it ahead. It’s quite a nod to the Newton Group to see that the MessagePad is still quite usable today. I’m pleased to have not long ago become reacquainted with my trusty MessagePad 2100.

Recommended reading for those interested: Defying Gravity: The Making of Newton

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