Category Archives: Gaming

distellamap: Atari 2600 code brought into view

A few weeks ago I ran across an extremely cool nod to retro computing, but wanted to wait to pass it along until I had one in my hands to show. I am referring to Ben Fry’s distellamap project. Having … Continue reading

Posted in Atari, Gaming | 2 Comments

The NeGcon: Gaming with a Twist

My last post concerned my Wipeout collection. As any Wipeout fan is aware, when it comes to getting champion track times, the 4-way digital pad is out. But when the original Playstation and Wipeout came out, that’s all there was, … Continue reading

Posted in Gaming | 3 Comments

WipEout Collection

Apparently I really like WipEout. I posted a pic of my computer room on Amiga.org and a reader saw, in the foreground, the original “long box” of WipEout for the Playstation. He wrote to tell me it’s very rare. Is … Continue reading

Posted in Gaming | 5 Comments

Kroah’s Retro Game “Decompilation” Effort

I have recently stumbled across one of the most impressive, hardcore retro computing efforts I’ve ever encountered. A reader, Pascal (a.k.a. Kroah), broke into chat with me the other day, indicating that he had been searching for months and months … Continue reading

Posted in Gaming, Multi-Platform | 3 Comments

8-bit Video Game Art Show

What could be finer than an 8-bit video game art show? Little, as can be seen in the pictorial posted at Fort90 of just such a phenomenon. Artistic homages to Pac-Man, Mario, Q*Bert, Dig Dug — the list goes on, … Continue reading

Posted in Gaming | 2 Comments

Time Bandit

One of the more exciting machines I’ve owned was the Atari 520ST. I moved from an Apple IIe to this new 16-bit graphics machine in late 1986. The ST was fast, with its 8MHz Motorola 68000 CPU, and provided impressive … Continue reading

Posted in Atari, Gaming | 7 Comments